It all starts with a good briefing, followed by a good concept. Lucky Brothers is a product that I have enjoyed very much. The theme is very fun, and the western cartoon always gives play to the creative minds.
Below you can see the initial concepts of the game. This is perhaps the most important point, where for each game structure defined in the Briefing by the client, a scenario and situation within the theme is sought. This assures me, from the very beginning, that everything will fit during the development, and that all spaces will be covered.